

Well, getting beyond the horrible plot idea, the game play is deserving of some description. That is the 15 second cut scene you’re rewarded with when you buy all the mini-games. When you own all the mini-games you can buy your own VIP pass and go put those ghosts in jail. So that’s the brilliant plot: play the game, win redemption tickets, and with the redemption tickets buy all the mini-games. But then, oh no! the Ghosts steal the trophy and take it into the VIP area. Pac-Man, Reiko from Ridge Racer, Astaroth from Soul Calibur and Tiger and Heihachi from Tekken – getting ready for a big tournament. In the intro we see the meager six characters you get to choose from – Pac-Man, Ms. But Namco felt that instead of just playing the game for the fun of it, we needed another reason to play. I don’t know about you but usually board games have enough plot on their own – be the first to cross the finish line while screwing over you fellow players as much as possible. But then Namco came out with a bad idea based on this good idea – and that bad idea is Pac Man Fever. Actually, despite my sarcasm, that was a pretty good idea.
PACMAN FEVER FULL
So someone decided – wow we could make these board games as video games and fill them full of little mini arcade-type games and people will buy them because they need board games at their parties. That idea was based on the fact that people like to throw parties and at these parties people often pull out board games to help facilitate the merriment.
